PATCH NOTES
Easy to read
Buff = Better
Nerf = Worse
Downgrades and reductions are highlighted in red, signaling a decrease in effectiveness or utility, allowing you to quickly identify the negative adjustments.
Season 0:
Quality of Life
Ultras, Traits, & Abilities
Weapons, Attachments, & Devices
Open Session:
Quality of Life
Open Session:
- Introduction of an Open Session event to test game changes based on Closed Beta feedback.
- Players from Closed Beta get early access on June 20th, followed by all players on latest gen platforms and PC from June 21st to 23rd.
Unlocking DedSec:
- Introduction of a challenge during the Open Session to unlock the DedSec faction permanently by earning 125K XP.
120Hz Mode:
- Addition of a 120Hz mode for PS5 and Xbox Series X|S users with supporting displays to enhance fluidity and responsiveness.
Netcode Changes:
- Significant overhaul to improve fairness, reduce latency, and synchronize gameplay better.
Server Stability Improvements:
- Addressed matchmaking and lobby time issues from Closed Beta.
- Implemented fixes and optimizations for smoother server experience.
Controller Experience Enhancements:
- Adjustments to aim assist mechanics, including size and shape adjustments to improve accuracy.
- Correction of aim assist strength within close range interactions.
Input Latency Reduction:
- Reduction in input latency, particularly beneficial for aiming accuracy and player responsiveness.
Ultras, Traits, & Abilities
Libertad:
- Espiritu de Libertad
- Weโve reinstated the Libertad trait to be active again
- When the Libertad takes damage, their health begins regenerating without delay
- Health continues to regenerate until full
- Effect stacks with natural regen
- Effect does not stack with other Libertad abilities or ultra.
- If these effects are active from any of the other healing abilities, the trait will cease healing
- Weโve reinstated the Libertad trait to be active again
- BioVida Boost
- Reduced HP boost to max at 100HP (vs previous 120HP)
- Healing rate reduced
- El Remedio
- Cooldown raised from 20 to 30 seconds
- Duration reduced to 25 seconds
- Healing rate decreased from 60hp per second to 40hp per second
- Reduced health from 120 to 80
Echelon:
- Sonar Vision
- Animation was improved to make this feel more powerful.
- [Fixed from CB] Echelon player will appear on the minimap if the Intel Suit skill is used on them.
- [Fixed from CB] Black patches no longer observed on the weapon when Digital Ghillie Suit is active during the match.
Phantoms:
- [Fixed from CB] EMP does not cancel the Blitz Shield.
- [Fixed from CB] Player holding Blitz Shield no longer takes incendiary damage from enemy Cleaner bullets.
DedSec:
- DedSec faction is unlocked for everyone through Open Session.
- DedSec characters are available to select.
Weapons, Attachments, & Devices
Weapons:
- Snipers
- Increase ADS time
- Decreased ADS walking speed
- LMGs
- Corrected their ADS & Sprint out times
- M1911
- Increased RPM
- ACR
- Decreased RPM
- Increased ADS & Sprint out time
- AK47
- Better aligned bullet trajectory with crosshair when aiming down sights
- MK20
- Reduced headshot multiplier
- P90
- Increased headshot multiplier
Devices:
- New! Dark Flashbang option in the settings menu.
Misc:
- Sound – Various improvements to audio
- Health Regen
- Delay reduced from 5s to 4s
- Spam Penalties – Reduced spam behavior penalty slightly
Closed Beta:
Quality of Life
New Map:
- Echelon HQ
- Set the way-back machine to “Third Echelon” and take a self-guided tour of Echelon HQ, our new arena-style map! Perfect for spies and those who love to hunt them.
New Phantom Ability:
- Blitz Shield
- Players can now utilize a personal shield for attack or defense – their choice!
New Progression System:
- Now can complete challenges that unlock new weapons and characters.
New Profile Tab:
- New customization and challenges tiles..
New Reward Track:
- Exclusive rewards to the Closed Beta!
Ultras, Traits, & Abilities
Cleaners:
- Back in the game from their vacation during Insider Session
Libertad:
- BioVida Boost
- Removed the heal over time element and reduced the skill duration from 10 seconds to 4 seconds.
- El Remedio
- Improved cancellation feedback
- Cancellation cooldown raised from 3s->7s
- Death cooldown raised from 10s->20s
- Hijacked cooldown raised from 3s->20s
- Minor VFX updates to El Remedio (ability) and Espiritu de Libertad (passive) to improve signs & feedback.
Echelon:
- Samir is now a selectable character in the game again.
- Echelon players can no longer be seen on the minimap thanks to Low Profile.
- Sonar Vision
- Updated the ammo clip to 4 from 5 to match all other weapons.
- RPM changed from 400 to 225.
Phantoms:
- NEW! Blitz Shield – A personal shield that can be used for attack or defense.
DedSec:
- Removed Gia & Jing characters from player selection for Closed Beta
- Spiderbots
- Can now be damaged by the Cleaner’s Purifier Ultra.
- Spiderbots now attack the closest enemy.
Weapons, Attachments, & Devices
Weapons:
- Front Rail
- Leather Wrapped
- Pistol Grip
- Rear Grip
- Fabric
- Leather Wrapped
- Heavy
- Lightweight
- Stock
- Removed Stock
- Padded Stock
- Increased reveal range on the minimap to map-wide when suppression attachments are not equipped.
- Minor individual magazine adjustments to each gun to increase ammo count.
- AK47
- Increased medium range and headshot multiplier.
- M16A4
- Reduced RPM and slightly reduced damage.
- Pistols
- Slightly reduced movement speed of all pistols.
Attachments:
- 3x – 12x Scopes
- Reduced FOV zoom value on all.
- Small Vertical, Compensator, Heavy Grip, Choke, Lightweight Stock, Angled Grip, Leather Wrapped Front Rail all had minor rebalancing of stats.
Modes:
- Domination
- Scoring now goes to 750 to increase game duration
- Occupy
- Team couldn’t respawn until occupy point moved
Misc:
- Fixed Xbox frequently crashing.
- Text Chat has been disabled for the Closed Beta
- Fixed Cross-platform party invitation.
- Party invite notifications can still be inconsistent for players after completing a match together and other scenarios.
- Friend statuses on the social screen can be inconsistent with current activity.
Insider Sessions:
This Week’s Features:
– Game Modes: Domination, Occupy, Escort, Zone Control
– Maps: NEW Attica Heights, Dumbo, Showtime, Daytona, Midway
This Weekโs Focus:
Focus: General
– El Fumigador is now known as El Remedio
– El Remedio no longer damages enemies that are within the radius.
Map
– New Map โ Attica Heights
This Week’s Features
– Game Modes: Upload, Team Knockout
– Maps: Arena, Emporium, Mayday, Nudleplex, Showtime
This Weekโs Focus
– Focus: Upload & Team Knockout
Modes
– New โ Upload โ Attackers attempt to cancel the Upload, while Defenders try to stop them. Defenders have no respawn.
– Note: This is a mode we had in our Closed Test back in August 2021, but have made improvements to it since then.
– New โ Team Knockout โ Eliminate the enemy team or hold the Trophy when time runs out. No Respawns!
This week features:
– Game Modes: Domination 4v4, Escort 4v4, Zone Control 4v4
– Maps: Arena, Dumbo, Liberty, Nudleplex, Showtime, Daytona, Meltdown, Midway, Times Square, Zoo
This Weekโs Focus
– Focus: Competitive 4v4 Game Modes
Localization
– Brazilian Portuguese localization is available in the settings menu
Settings
– Sprint interrupting reload is now set to โNoโ by default (previously was set to โYesโ).
Factions – Ultras, Traits, and Abilities
Libertad :
- Espiritu de Libertad
- Weโve reinstated the Libertad trait to be active again
- When the Libertad takes damage, their health begins regenerating without delay
- Health continues to regenerate until full
- Effect stacks with natural regen
- Effect does not stack with other Libertad abilities or ultra.
- If these effects are active from any of the other healing abilities, the trait will cease healing
- Weโve reinstated the Libertad trait to be active again
- BioVida Boost
- Reduced HP boost to max at 100HP (vs previous 120HP)
- Healing rate reduced
- El Remedio
- Cooldown raised from 20 to 30 seconds
- Duration reduced to 25 seconds
- Healing rate decreased from 60hp per second to 40hp per second
- Reduced health from 120 to 80
Echelon :
- Sonar Vision
- Animation was improved to make this feel more powerful.
- [Fixed from CB] Echelon player will appear on the minimap if the Intel Suit skill is used on them.
- [Fixed from CB] Black patches no longer observed on the weapon when Digital Ghillie Suit is active during the match.
Phantoms :
- [Fixed from CB] EMP does not cancel the Blitz Shield.
- [Fixed from CB] Player holding Blitz Shield no longer takes incendiary damage from enemy Cleaner bullets.
DedSec :
- DedSec faction is unlocked for everyone through Open Session.
- DedSec characters are available to select.
Weapons, Attachments, & Devices
Weapons :
- Snipers
- Increase ADS time
- Decreased ADS walking speed
- LMGs
- Corrected their ADS & Sprint out times
- M1911
- Increased RPM
- ACR
- Decreased RPM
- Increased ADS & Sprint out time
- AK47
- Better aligned bullet trajectory with crosshair when aiming down sights
- MK20
- Reduced headshot multiplier
- P90
- Increased headshot multiplier
Devices :
- New! Dark Flashbang option in the settings menu.
Misc :
- Sound – Various improvements to audio
- Health Regen
- Delay reduced from 5s to 4s
- Spam Penalties – Reduced spam behavior penalty slightly
This week features:
– Game Modes: Domination, Occupy, Escort
– Maps: Arena, Liberty, Nudleplex, Daytona, Meltdown
This Weekโs Focus
– Focus: Weapon Class Expectations โ what type of expectations do you have for each weapon class? What should they be good at, and what should they be bad at? Should a certain weapon always be the winner in certain situations?
Attachments
Added several new attachments to the game:
– Muzzle Booster
Rate of Fire +2.5%
Horizontal Recoil -2.5%
Vertical Recoil -7.5%
– Barrel Extender Muzzle
Short Ranger +10%
Medium Range +10%
Recoil Recovery -10%
Sprint out -10%
– Removed Stock
Move Speed +5%
Sprint out +20%
ADS Hit Flinch -10%
Min Spread -10%
Max Spread -10%
– Precision Stock
Horizontal Recoil +5%
Vertical Recoil +5%
Recoil Recover -15%
ADS Time -10%
– Lightweight Grip
Recoil Recovery +25%
Aim Walk Speed +2.5%
ADS Hit Flinch -5%
* Heavy Grip
ADS Hit Flinch +10%
– Fabric Grip
ADS Time +10%
Aim Stability +5%
Recoil Recovery -10%
– Tactical Grip
Recoil Recovery +35%
ADS Time +5%
ADS Walk Speed -5%
– Superlight Grip
Move Speed +2.5%
ADS Time +10%
Recoil Recovery -10%
– Pistol Grip (Front Rail)
Sprint-shoot time +10%
Min Spread +20%
Max Spread +20%
Horizontal Recoil +5%
– Stealth Barrel
Short Range +10%
Medium Range +10%
Move Speed -5%
Rate of Fire -2.5%
Weapon Stealth +100%
– Stabilizing Barrel
Horizontal Recoil +2.5%
Vertical Recoil +2.5%
Sprint Out -5%
Aim Walk Speed -5%
– Recon Barrel
Weapon Stealth +50%
ADS Time +5%
Movement Speed -2.5%
– Rapid Fire Barrel
Rate of Fire +5%
Horizontal Recoil -5%
Vertical Recoil -15%
– 4x-8x Variable Scope
+4.0 Magnification
+8.0 Magnification
ADS Time -15%
ADS Hit Flinch -10%
Bug Fixes
– Added improvements to help prevent crashes that were experienced in last weekโs test
Test Timing:
– This week test is planned for tomorrow, Friday, 9/2:
– EU test: 5 PM BST
– NA test: 3 PM PT / 6 PM ET
Next weekโs test is planned for Friday, 9/9, with the same timing.
This week features:
– Game Modes: Domination, Occupy, Zone Control
– Maps: Dumbo, Emporium, Showtime, Midway, Zoo
This weekโs focus:
– Focus: Attachments โ Do the attachments feel useful and impactful? Are you able to modify the weapons to fit your type of playstyle? Does anything feel unclear? Would you like to see any different type of attachments?
Factions – Ultras, Traits, and Abilities
Libertad :
- Espiritu de Libertad
- Weโve reinstated the Libertad trait to be active again
- When the Libertad takes damage, their health begins regenerating without delay
- Health continues to regenerate until full
- Effect stacks with natural regen
- Effect does not stack with other Libertad abilities or ultra.
- If these effects are active from any of the other healing abilities, the trait will cease healing
- Weโve reinstated the Libertad trait to be active again
- BioVida Boost
- Reduced HP boost to max at 100HP (vs previous 120HP)
- Healing rate reduced
- El Remedio
- Cooldown raised from 20 to 30 seconds
- Duration reduced to 25 seconds
- Healing rate decreased from 60hp per second to 40hp per second
- Reduced health from 120 to 80
Echelon :
- Sonar Vision
- Animation was improved to make this feel more powerful.
- [Fixed from CB] Echelon player will appear on the minimap if the Intel Suit skill is used on them.
- [Fixed from CB] Black patches no longer observed on the weapon when Digital Ghillie Suit is active during the match.
Phantoms :
- [Fixed from CB] EMP does not cancel the Blitz Shield.
- [Fixed from CB] Player holding Blitz Shield no longer takes incendiary damage from enemy Cleaner bullets.
DedSec :
- DedSec faction is unlocked for everyone through Open Session.
- DedSec characters are available to select.
Weapons, Attachments, & Devices
Weapons :
- Snipers
- Increase ADS time
- Decreased ADS walking speed
- LMGs
- Corrected their ADS & Sprint out times
- M1911
- Increased RPM
- ACR
- Decreased RPM
- Increased ADS & Sprint out time
- AK47
- Better aligned bullet trajectory with crosshair when aiming down sights
- MK20
- Reduced headshot multiplier
- P90
- Increased headshot multiplier
Devices :
- New! Dark Flashbang option in the settings menu.
Misc :
- Sound – Various improvements to audio
- Health Regen
- Delay reduced from 5s to 4s
- Spam Penalties – Reduced spam behavior penalty slightly
This week features:
– Game Modes: Occupy, Domination, Escort
– Maps: Arena, Nudleplex, Mayday, Times Square, Midway
This Weekโs Focus
– Focus: Factions Composition โ Please let us know your thoughts on how the factions feel within a team! What types of faction combos are particularly strong, and which are weaker?
This week features:
– Game Modes: Occupy, Domination, Zone Control
– Maps: Dumbo, Liberty, Showtime, Daytona, Zoo
This Weekโs Focus
– Focus: Factions Experience โ Please let us know your thoughts on how the factions feel overall when playing! Some questions that may help inform feedback: Is each faction fun to play as, play against, do the abilities makes sense, are the abilities clear to understand, etc.
Content
– Libertad faction is back in action
– Practice Zone doors are once again open
– Daytona makes a return to the map pool
Characters
– New character for both Phantom and DedSec!
Gameplay
– Aim Assist range values have been tuned for all weapons when ADS & Hip Firing
Flashbang:
– Reduced max distance from 20m to 15m
– Reduced max duration from 4.5s to 3.5s
Jumping:
– Jump height while in ADS now equal to regular jump. Previously 50%
– Cooldown between jumps has been removed. Previously 500ms
– Horizontal Jump velocity slightly reduced
Movement Speed:
– Global 10% speed increase in these states: Crouching, Running, and Sprinting.
– Accounted for ADS Walking Speed to ensure it remains the same speed.
Quality of Life
– Right click to back out of menus is now defaulted to ON
Bug Fixes
Audio
– Fixed an issue where loud buzzing noise was heard when FPS was above 165
– Fixed an issue where Purifier sound continuously looped
Gameplay
– Fixed an issue where Healing Cannister made deployer invincible for a short duration
– Fixed an issue where Mag Barrier would be stuck
Characters
– Resolved an issue where Phantom had solid white texture by replacing with new character
This week features:
– Game Modes: Escort and Zone Control
– Maps: Meltdown, Midway, Times Square, Zoo
This Weekโs Focus
– Focus: Escort and Zone Control
We will not be sending a survey directly to your email this week. Please leave feedback on Discord or other channels. Links are below!
This week features:
– Game Modes: Occupy, Domination
– Maps: Arena, Dumbo, Emporium, Liberty, Mayday, Nudleplex, Showtime
This Weekโs Focus
– Focus: Occupy and Domination
Weโve enabled more maps this week than ever before, so let us know your thoughts overall on these modes and maps.
This week features:
– Game Modes: Occupy, Domination, Escort
– Maps: Arena, Mayday, Nudleplex, Times Square, Zoo
This Weekโs Focus
– Focus: Weapon Attachments
We are excited to see feedback on weapon attachments this week. Do the attachments and attributes make sense, and do you understand what changes they make? Are you able to get a loadout / play style you like with the attachments? Are any too strong or too weak?
This week features:
– Game Modes: Occupy, Team Deathmatch, Zone Control
– Maps: Dumbo, Showtime, Emporium, Midway, Meltdown
This Weekโs Focus
– Focus: Signs & Feedback
We would love to hear your thoughts on the visual feedback in the game. We are interested in if it is easy to understand player health & buffs, such as from the Libertad faction. Are you able to easily see and understand any abilities that may be impacting a player?
Echelon
– Removed vision for allies: enemy players will only ping on minimap for allies
– Reduced damage for the pistol
– Short Range: 100 body shot / 140 headshot
– Medium/Long Range: 75 body shot / 105 headshot
Movement
– Made some minor adjustments to base movement speed
Attachments
– Adjusted attachment movement speed attributes:
– Lightweight Stock (7% to 5%)
– Lightweight Barrel (7% to 5%)
– Folded Stock (5% to 7%)
– Handstop (-10% to -5%)
Scopes
Reduced recoil on LMG for 8x scope
Fixed an issue where MK20 had no zoom on 8x scope
This week:
– Game Modes: Occupy, Domination, Escort
– Maps: Arena, Liberty, Nudleplex, Times Square, Zoo
This Weekโs Focus
– Focus: TTK
The week before our break we also did a TTK focus. We would love to compare how it feels now that there is a healing faction. Please play several matches with the new faction in the mix and let us know what you think of the TTK.
UI/Loadout
– Characters are now visible again in the faction selection screen
This week:
– Game Modes: Occupy, Domination, Zone Control
– Maps: Showtime, Emporium, Nudleplex, Zoo, Meltdown
This Weekโs Focus
– Focus: Time-to-kill (TTK)
– We understand that TTK is an important topic and one that may be hard to assess without a healing faction. To be clear, we absolutely want the feedback on TTK without a healer faction, and then once the healing faction is introduced, we would like to reexamine TTK to evaluate any changes.
– As you are playing this week, try to think about how the overall TTK feels โ does it feel right, challenging but fun, or just frustrating? Please keep in mind when thinking about and giving feedback what weapon you are using. Are there weapons or situations that specifically make TTK feel great or terrible?
Party
– Resolved an issue where sometimes a player would not join party after accepting invite
– Resolved an issue where players could not join or parties after being in the game for more than a few minutes
Connectivity
– Fixed an issue that can cause being stuck in a loading sequence
Visual
– Resolved an issue where part of weapon appeared floating after firing weapon
Gameplay
– Temporarily disabled the incendiary round passive for Cleaners
This week:
– Game Modes: Occupy, Domination, Zone Control
– Maps: Arena, Liberty, Dumbo, Times Square
This Weekโs Focus
– Focus: No focus for this week, so give us all the feedback you have!
Party
– Resolved an issue when joining a match while being in a party could spawn you under the map.
Gameplay
– Fixed an issue where you could see through flash grenade effect using the pause menu.
Controls
- Mouse and Keyboard
-
Removed slight acceleration on top of base speed.
- Gamepad
- Default setting changes – 20/20 Sensitivity, 1.00x Low and High Zoom, Left and Right dead zone to 10.
- Doubled the amount of Look Acceleration applied when the stick reaches 99% input.
- Fixed an issue that was causing the camera to not stay level when moving stick strictly along the X or Y axis.
- Decreased the camera slowdown when aiming vertically. This change should solve the issue of not being able to engage with a player who is sliding in front of you or at a different verticality than you. Previously it gave off the feeling of aim-assist being too strong which made it feel difficult to pull down to the target if your sight was above/below them.
- Settings
- Adjusted default settings and sensitivity scale.
- ADS Look sensitivity factors are now default 1.00x and are directly 1:1 with normal look sensitivity.
- Fully adjusted sensitivity scale so itโs easier to understand true camera speed. Now uses a scale of 0.1-10 displayed as 1-100. Example: 20 = 2, 30 = 3, 40 = 4 etc.
This week
– Game Modes: Domination, Zone Control, and Team Deathmatch
– Maps: Showtime, Emporium, Nudleplex, Zoo, Meltdown
This Weekโs Focus
– Controls for gamepad
UI
– Ping system has been disabled as we continue to work on this feature
This Week
– Game Modes: Occupy, Domination, Escort
– Maps: Arena, Liberty, Dumbo, Midway, Times Square
This Weekโs Focus
– Controls for gamepad
Gameplay
– Fixed an issue where sprint did not work after using Tech Hack
Controls
– Fixed an issue where keyboard keys were not registering when binding โ specifically โxโ and โ.โ
– Fixed an issue causing the menu sliders to get stuck when using D Pad/Joystick
This Week
– Game Modes: Occupy, Domination, Zone Control
– Maps: Showtime, Emporium, Mayday, Daytona, Zoo
This Weekโs Focus
– Player Movement
Skills
– Fixed an issue where skills can get stuck in โis deployingโ state
Controls
– Gamepad Default: Adjusted our default vertical sensitivity to display equally to horizontal. Should now display 40 Horitzontal and 40 Vertical.
– Mouse Default: Adjusted default ADS factor for low zoom to match high zoom.
This Week
– Game Modes: Occupy and Zone Control
– Maps: Dumbo, Liberty, Nudleplex, Times Square, Midway
This Weekโs Focus
– Controls